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Run, jump and throw insults!
Taunt the mob to slow it down. Fire insults to push pursuers back.
Break china for extra time, find the she-goat for a score bonus, and open presents—if you're willing to risk what is inside.
Floral blocks your path, joggers get in the way, and the mob surges during the final seconds.
You have three lives for the whole run. Use them well.